They Came In Skeptical.
They Left Having Shipped.
The group that showed up had one thing in common: none of them thought of themselves as developers. There were writers, product managers, and entrepreneurs — people who had always assumed that building software was someone else's job.
They spent the first hour getting set up and understanding how Claude Code worked. By the second hour they were writing their own prompts, breaking things, fixing things, and figuring out what worked. By the end of the day, every single one of them had a fully playable retro game running live on the web — built by them, deployed by them.
Nobody memorised syntax. Nobody read documentation. They described what they wanted, watched Claude build it, and learned by steering.